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If you happen to want to play Q2 with or against me, you can find me with this:
It should give you the server I'm playing on whenever I'm online and In-game. |
Here are some links to take you to the Q2 communities that I frequently visit: North American Insta League NAiL Forums Immortal Reapers |iR| Clan Forum Immortal Reapers Website Tastyspleen.net Forums Monsterkill.org Forums RUST Game Design Planet Quake: Quake 2 Backshooters Quake 2 Community Forums Q2Scene.net: Serving TDM players worldwide North American Duel League R1CH.net: Home of R1Q2 and Anticheat EGL Q2 Client Home Quake 2 World.net |
These are some of the websites of my Quake 2 friends from around the world: Deacon's Tomb: File Warehouse Le Ray's Q2 Maps The J-Spot Paril's Projects Clan BTF Clan WOS Team BOD X7[Q2C]'s Maps S.O.B[WOS]'s Maps Kold Designs Jeharisms |
Due to repeated inquiries for information, by various Quake 2 players, I thought it might be useful to put up some links to the Mapping Utilities and Programs that I use to create maps for Quake 2. With these, you should have everything you need to make your own content: Here are the 3 most important executables that you will need, no matter what editor you use: qbsp3.exe, qvis3.exe, and arghrad.exe DOWNLOAD Here is a link to the QuArK(Quake Army Knife) website. This is the editor I use to design the maps: QuArK Website QuArK 6.5 alpha 8 DOWNLOAD Here is a short tutorial I wrote to help you set up Quark and get started mapping with it: Setup Tutorial for Quark Lately, it has become nearly impossible to find consistent hosting for tutorials on making quake 2 maps. To help, I have collected what I could find of the now defunct Rust Game Design tutorials and put them up on this site, so that they are not lost forever. You can access them at the link below, but remember that most of the example map downloads will not work, as I could not find the original .zip files. You may also run into some broken links to pages and certain non-essential images. Hopefully there's enough left to be of some use. RUST TUTORIALS You may also want to create custom textures or browse through your directories and quake2 .pak files for graphix. I recommend using Wally. It's a great little program built with q2 in mind. DOWNLOAD This link will take you to the homepage for an awesome design utility called: Nem's Terrain Editor. It will allow you to create realistic 3D landscapes and import them in .map format into your Quake 2 map editor. Terrain Generator Homepage In addition to using Wally(see above) to make textures, you will also need a semi-powerful graphics manipulation program. Here is a link to Irfanview, a Freeware and totally badass graphix utility that will allow you to open/create most graphic file formats. It does batch conversions and it also has some basic filters that will allow you to fine tune your custom images. This is very useful for converting content from other games to graphics that q2 can use and applying palette changes. DOWNLOAD |